- cross-posted to:
- gaming@lemmy.zip
- cross-posted to:
- gaming@lemmy.zip
putting a full blown Windows on a gaming handheld is such a waste. this is one of the reasons why the steam deck reigns supreme
While you’re absolutely correct, for those who don’t know, Windows does have an IoT version of their OS that removes most of the bloatware.
Yeah, but it doesn’t come standard on these devices. It’s literally just a full install of 11, with Teams and everything.
Seriously?!
Yeah, the Windows handhelds are basically glorified laptops. This was kind of the approach with the ROG ALLY anyways with the XGM port, allowing connection to an eGPU enclosure with up to a 4090 inside. It just runs a full blown version of Windows and you can even put on a pro license and do dumb shit like have WSL or Hyper-V available on the device.
I have a ROG ALLY and I’ve debloated it to hell, but it’ll never match the power savings I would achieve if it was Linux-based.
I’ve been following Chimera and Bazzite on their progression for developing distros for the Windows handhelds, but it’s going to be a while before they will be fully viable on any handhelds.
Steam will always be ahead because they control the hardware and the software and they are able to fine tune the software to their very specific hardware, which is simply not happening for the Windows handhelds.
Why do the controls for these Deck competitors always look like shit?
This one had track pads at least, but that dpad looks atrocious
I know! I’ve been looking at all the other handhelds from Asus, MSI, Lenovo, and was really disapointed in the lack of touchpads.
Shouldn’t it be a no brainer for a desktop-os-sporting handheld, especially a windows one? At least the lenovo has that interesting mouse sensor on the bottom of one of their joycon-like controller, but that’s not gonna help much when you’re holding the device.
One of these manufacturers needs to partner with valve to get native steamOS on it or make an announcement saying valve said no.
Valve probably hit em with a pretty high price for licensing. Not high enough to be entirely unreasonable, but I reckon they know they have the best OS by far.
The fact that Valve STILL hasn’t released an official SteamOS version leads me to believe they are the limiting factor here. But who knows, really?
It’s very weird to me that they came out of the gate with other OEMs with Steam Machines but now they want to keep it all in-house.
That being said there are several functionally-identical OSs they could choose from and partner with.