Some fans appear determined not to let this trend affect the game’s welcoming reputation, having reported that they are trying to rebuild other people’s C.A.M.P.s whenever they see them nuked, and work even harder to support newbies in other ways. Between that and Fallout 76’s existing anti-griefing measures, it’s possible that this potential uptick in malicious player activity will pass before long.
Griefing in Fallout 76 is pretty much non-existent - it’s an overblown “headline”.
That community has been one of the most friendly and welcoming communities of pretty much any multi-player game in the last few years. Asking a question or for help from a complete stranger and getting way more information or assistance is actually the more common occurrence.
The game has been around for a long time, so welcoming or helping a newbie is sometimes a nice break from the grind for the high-level players.
Come on over newbies - the game has changed a LOT from its original iteration (which WAS a shitshow full of bugs and griefing - which is outdated information from long past).
I was genuinely surprised how nice people are on 76 when I played it. I was so used to the toxic COD lobbies and GTA Online servers that I just expected the worst from everyone. Such a huge breath of fresh air. I only stopped playing because I ran out of stuff to do.
Oh, look, the exact reason I never Played this game in the first place and never will
You mean the reason you won’t play is because of an article exaggerating the toxicity of the players? Because I can guarantee you there nearly no griefing whatsoever. Surely you have a better reason to not play than simple non-existent griefers?
Fallout should only ever be a single-player game. The whole point is that you’re going it solo. That’s where it shines.
But more than that, I have never had a gaming experience that wasn’t made worse with other players.
Fallout should only ever be a single-player game. The whole point is that you’re going it solo.
What? The first game ever literally had a companion system. You basically needed them to survive. Every game since has had a big emphasis on how being alone isn’t the way to go. You are constantly working with others, helping others, getting help from others. Your argument is ridiculous.
Your argument is ridiculous.
You asked me why I don’t want multiplayer Fallout, and I told you. If you don’t like it, that’s your problem.