Zippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 4 months agoMetropolis 1998 is a fetching isometric blend of SimCity and The Sims, with customisable house interiorswww.rockpapershotgun.comexternal-linkmessage-square6fedilinkarrow-up139arrow-down10
arrow-up139arrow-down1external-linkMetropolis 1998 is a fetching isometric blend of SimCity and The Sims, with customisable house interiorswww.rockpapershotgun.comZippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 4 months agomessage-square6fedilink
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·4 months agoI mean. If you’re honestly comparing a 3d game with isometric pixel art. Then I don’t think there’s an answer you’ll be happy with.
minus-squarebleistift2@sopuli.xyzlinkfedilinkEnglisharrow-up6arrow-down1·4 months agoWhat does it matter if the agents are 2d or 3d when it’s the pathfinding that sucks?
I mean. If you’re honestly comparing a 3d game with isometric pixel art. Then I don’t think there’s an answer you’ll be happy with.
What does it matter if the agents are 2d or 3d when it’s the pathfinding that sucks?