So I guess that would make it more resilient agains Nintendos efforts to destroy all emulators?
Hosting is part of it, but didn’t they legally restrict Yuzu’s developers from working on the emulator? That seems to be a far greater obstacle to me.
They convinced the yuzu team to officially not work on yuzu anymore, but I guess the devs could still work on it using their private account or in form of another another team. The major problem was thir patreon locked pre-releases
But I’m not a legal expert
Can’t they work on it now as its hosted via p2p? How would they know
I would think the devs wouldn’t want to risk it. Assuming they are barred from working on it, if they slip up & reveal something about themselves while working or committing, they may be targeted even harder.
Amazing. The first medium project on radicle. If this node stops syncing this repo, it should be easy enough to have another node sync it.
However, I’m not sure if radicle has discoverability built in. With torrents, a magnet link allows finding it, and IPFS just has a hash allowing you to find it. If radicle just needs a hash to find a node with it, that would make it easy for nintendo to list all the nodes and send them a take down notice (which would or would not be heeded, depending on the operator). Regardless, radicle might support anonymous hosting with I2P, which would make nintendo or any other party powerless and unable to send takedown notices to the anonymous servers.
Additionally, it isn’t clear to me how to contribute to radicle projects yet. Developers will have to learn how to contribute to P2P hosted projects now, but that’s probably not a big learning curve.