This is going to be one of those “Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft”-situations, isn’t it?

  • slazer2au@lemmy.world
    link
    fedilink
    English
    arrow-up
    51
    ·
    16 hours ago

    Clearly what they need is more management layers and SCRUM masters to streamline the game creation process.

      • slazer2au@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        13 hours ago

        How else do we foster a sense of team if all the devs are not in the office 5 days a week?

        • Janovich@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          12 hours ago

          Also to promote a sense of community and close cooperation we’re moving to an open office plan. (I.e. packed in like sardines to glorified picnic tables with hot seating and noise everywhere.)

    • 100@fedia.io
      link
      fedilink
      arrow-up
      20
      ·
      15 hours ago

      and a dozen more external contractors will def make their games better

      • DudeDudenson@lemmings.world
        cake
        link
        fedilink
        English
        arrow-up
        13
        ·
        13 hours ago

        They’re going lean so they’re firing half their workforce so the rest can produce more work. Don’t worry though middle management is safe