The thing is apps in the “recently used” dont really run in the background, on Android
Yeah, my parents actually close all their apps regularly, whereas I have dozens of apps not doing anything in the background since it doesn’t really make a difference.
All running on the cheapest model the store had.
I think memory management on modern phones is good enough that running apps in the background is no longer an issue. Provided you’re not using a piece of shit.
They will manage it but it still use the maximum allowed if you don’t switch on battery saver.
But then it’s kinda therapeutic when you hit that close all button.
I’ve trained everyone in my personal support range to restart their phones and tablets weekly. Flushes out all the apps and noticeably reduces complaints and questions from the users.
My phone still keeps apps open after a restart, idk how. Maybe it catches them somehow?
That’s very helpful tip, phone these day is very complicated that even necessary app tend to have bugs, restart help prevent those bug from surface.
More like anyone else’s phone. I literally don’t know how these people determine which notifications are important.
i mean from what people complain about it seems they simply don’t determine what notifications are important, they just let everything bombard them at all times and whine that they get so many notifications as if it’s just a fact of life…
And they’re constantly trying to show you a funny video that you saw 10yrs ago.
But at first they can’t find it, then it doesn’t play and then the phone doesn’t automatically switch in horizontal view, but that’s necessary, as they’re convinced you can not possibly watch it otherwise. So the whole process takes about half an hour.
AND it’s in a restaurant!
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Running Android 14 and somewhat disagree. I have had 1-2 games running in the background after “exiting”/“quitting” the game and dropped from 80-90% battery to 30% in less than 2 hours. (GPS and Bluetooth both disabled). Battery dropped as though I was actively playing with the screen on during that time.
Killing apps has helped me with this issue, in general. However, for the offending game, setting “app battery usage” (specific to Android, not sure of iOS equivalent, if any) has helped better for this issue. Seems a lot of games are trying to load unmecessary stuff and/or sell usage data, despite exiting the game…
That’s phone maxxing right there. The true power users!
That explains why their battery drains so fast!