• Blackmist@feddit.uk
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    4 months ago

    Just another $100 million bro. I swear, just another $200 million. Another $300 million and we can finish this!

      • Allero@lemmy.today
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        4 months ago

        Oh, if it’s pure “people support”, let’s remove the pledge store and just have donation button. One that doesn’t give you anything in game, but supports the project.

        Star Citizen uses clever psychology and social engineering to make people spend obscene amounts of money on in-game ships. I know people who are so catches and addicted to this shit they spend their family savings on the new ships. And that is by design.

        They also regularly wipe the Persistent Universe for a reason, and the reason is not this bullshit aUEC farming, but the fact that ships bought for real money do not get wiped, stimulating purchases for your very real cash.

        By going to release and having equal persistence for ships bought by all means, they’ll immediately slash their profits so, so bad, and they know it. They don’t want to go release.

      • Blackmist@feddit.uk
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        4 months ago

        Oh don’t worry, I’ll pour the exact same scorn on people who pour money into EA’s yearly sports games, Activision’s yearly shooting games, every fucking mobile game ever, and all the nicotine stained gamblers propping up their local bookies.

        But lets not pretend it’s “supporting a project” or fundraising in any way, shape or form. It’s throwing money at greedy cunts because they have an addiction problem.

        And while gambling becomes ever more heavily regulated, gaming seems to avoid it. It won’t manage it forever, and $1000 pretend spaceships are pushing boundaries that will bring regulations down on the whole industry.

          • DAMunzy@lemmy.dbzer0.com
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            4 months ago

            You’re gambling on v1.0 ever truly coming out!

            And that’s a joke. I agree there is currently no gambling.

            • Daxtron2@startrek.website
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              4 months ago

              Haha fair, they’re absolutely trending towards a release though. I don’t think most people truly understand the scope of Dev work that’s gone into this game in the past decade.

        • drislands@lemmy.world
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          4 months ago

          every fucking mobile game ever

          Hey now, there are some (very few, but some) mobile games that are quite good. Dawncaster is an excellent deck builder for example.

  • SomeGuy69@lemmy.world
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    4 months ago

    The buyers remorse game. Just give them a tiny bit more money and then a bit more and another, then the game will release, eventually, maybe, hopefully. Please release the game, we spend so much money on it. Here, take more money, we hope that helps. What, you need more? Okay, next quarter. We can’t stop spending now guys or the money was all wasted.

  • JimSamtanko@lemm.ee
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    4 months ago

    It’s because it’s a scam.

    EDIT: all the downvotes, yet no explanations. I wonder if it’s because there isn’t any way to prove it isn’t.

    • Alk@lemmy.world
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      4 months ago

      There is! I play it all the time with my friends and its some of the most fun I’ve ever had in a video game. The other day we hijacked some guy’s space yacht and flew it to deep space, I left the ship with my friend while we brought our huge salvage ship over and scraped off all the metal from the ship, then chewed it up with the mounted claw/grinder. The whole process took 3 people 2 hours and it was so much fun.

      It’s not for everyone and may very well never release. But I’ve been waiting for a game like this for years and I can’t get enough of it. The immersion is insane.

        • StitchIsABitch@lemmy.world
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          4 months ago

          Lmao are you also mad when players in sea of thieves sink your ship? Or when people in GTA online shoot you? If you don’t like that kind of gameplay don’t play the game

          • lightnsfw@reddthat.com
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            4 months ago

            Or when people in GTA online shoot you?

            Yea actually, I quit playing because tgose assholes flying around on the motorcycle things kept killing me when I was trying to do the delivery for the one business I was able to afford. Which took like real life hours to restock. So I could never actually get money to do anything cool. Fuck that. There’s nothing fun about that.

        • Rev3rze@feddit.nl
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          4 months ago

          What? The point of star citizen is exactly that kind of emerging gameplay. I can almost guarantee the person whose spaceyacht was stolen had fun here too. Nothing was lost, the ships are insured and you can just call them back a short while after they’re destroyed.

      • Saledovil@sh.itjust.works
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        4 months ago

        What about the guy who’s space yacht you stole. Was he another player or an NPC? If he was another player, will he have to buy a new space yacht for real money?

      • Maggoty@lemmy.world
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        4 months ago

        I want to like it but the last time I tried to play the game, it tried to kill my computer. Have they optimized it at all?

        • Alk@lemmy.world
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          4 months ago

          It depends on when you last played it. A few updates ago they improved performance a ton, but its still rough sometimes, especially if you have 16gb or less RAM.

            • Allero@lemmy.today
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              4 months ago

              Nah, didn’t get better. And never, I say NEVER, land on Crusader with anything but a supercomputer. You won’t be able to escape :D

  • SSTF@lemmy.world
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    4 months ago

    I haven’t even read the comments yet and I already know what they look like.

    Dear Star Citizen simps/haters:

  • 3volver@lemmy.world
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    4 months ago

    It’s really simple. They realized they could make more money by never releasing it. That realization has made them more money than the vast majority of game studios. It’s a glorified ship showcase simulator, that’s about it, not really a game. If they set a release date they’d reduce the amount of money they make, why would they do that?

    • ZwoofBlaf@sh.itjust.works
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      4 months ago

      I really don’t think it’s a conscious choice. Just Chris Roberts’ typical perfectionism and nobody there to say “Ok, this is enough, we must ship something”.

      Having said that, I used to think Elite Dangerous had the superior model, but they’ve proven me wrong by going to absolute shit with Odyssey (no VR support, no walkable ships) and pretty much dropped all development thereafter.

      • Allero@lemmy.today
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        4 months ago

        Nah, this non-release actually gives them a lot of money, and they simply have no incentive to stop anyone who thinks it’s not ready.