nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 17 days agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comexternal-linkmessage-square28fedilinkarrow-up155arrow-down16
arrow-up149arrow-down1external-linkMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 17 days agomessage-square28fedilink
minus-squareeestileib@sh.itjust.workslinkfedilinkEnglisharrow-up3·16 days agoA decent core game with huge amounts of annoying crap wrapped around it.
A decent core game with huge amounts of annoying crap wrapped around it.