Absolutely no regard for the thoughts or desires of anyone other than WASPs? This is a picture from the 50s, right enough.
Absolutely no regard for the thoughts or desires of anyone other than WASPs? This is a picture from the 50s, right enough.
Clicking the ‘Activate’ link prompts you to enter your shoe size and postal address, so that you may receive a shark plush toy and your own pair of The Socks.
Amanda canonically gets back to earth to die of cancer as an older woman, so she does manage to return from the “floating in space” ending of Isolation, too.
Creative Assembly have confirmed Isolation 2, as well. Hype!
Impressive, since “network effects” are what keeps people on a platform. Why move off Xitter or FB when everyone’s on there, and not on the new place? Keep moving a significant fraction of a million people every week, and pretty soon, it’ll be where everyone is.
My partner, who is very non-technical, signed up for a BlueSky as well this week: “all the teacher blogs have declared that they are moving over”. Looks like everyone has had enough.
Most of the laptops I’ve had open lately have had about the top third be the motherboard and the bottom two-thirds be battery, with maybe some ports and speakers tucked down the side. So I’d expect that last of replacements to include the battery, too.
I might check whether the hard drive survived - a decent M.2 is small, expensive and reusable - and maybe the RAM if it’s not soldered in.
Writing this on a Tuxedo Pulse 14 gen 3 - great laptop, flawless Linux support and a coding workstation. Perfect for a bit of eg. Disco Elysium or Crusader Kings 3 on the go, but it’s no gaming machine; it has a lot of pixels for a Radeon 780M to push. They do have a list of gaming laptops, though, if you wanted a speciality machine?
I’d imagine that they’re unproductive because of the long hours that they spend in the office. It’s been a source of mystery to me (European) how our offices in America manage to put in 60 hour weeks every week, often with a crazy commute before and after, and yet never seem to make fuck all progress on anything. Better to concentrate on how to be as productive as possible for time that you are there, than to fetishise the total amount of time?
All the boys think she’s a star.
Having had one of the old Windows phones with a keyboard dumped on me at an old workplace, can confirm it’s completely possible for a phone to have a keyboard and be a complete piece of shit.
A good phone with a good keyboard may have some use cases. If you do a lot of writing but not any more computing power or screen space than a phone has, plus you want to be doing that on the move, then yeah. For me, can shitpost on forums using my phone in my spare time, and dealing with on-call work issues - having multiple tabs of Jira and Slack open, for instance - just isn’t really practical on a small screen.
If your job is very email-centric, then yeah, sure. Blackberry were very good for just having the stuff you need - email, vpn, ‘corporate’ office documents - in a form that worked.
Also interesting is the notion of ‘Kolmogorov Complexity’ - what is the shortest programme that could produce a given output? Worst case for a truly random sequence would just be to copy it out, but a programme that outputs eg. a million digits of pi can actually be quite short. As can a programme that outputs a particular block cypher for an empty input. In general, it is very difficult to decide how long a programme is needed to produce a given output, and what the upper limit of compression could be.
True. Although Calvin looks to be only rotating the paper by 90°, which would work as long as the original line is continuously increasing on both axes. Not so much “upside down” as “right-side up”, tho.
Mona Lisa is, alas, a terrible example. It’s a (small) painting famous for its very finely blended brush strokes, and yet it’s behind two layers of protective glass, a barrier about five metres away, and there’s generally about ten thousand tourists queuing up to see it. It’s something you go to have seen, rather than to see.
Unless you wanted an example of a retro game that you play to have said you’ve played it, not too actually play, in which case it’s a superb example. Plenty of games that were legendary at the time but who’s gameplay doesn’t hold up any more.
The Louvre has some massive rooms full of Raphael masterpieces and Gericault’s “Raft of the Medusa” just down from the Lisa - those are well worth seeing in the flesh, big pictures that reproduction doesn’t do justice to.
But does that make the game more fun, or does it lower the barrier of entry for smaller studios to make high-quality games?
Arguably, ray-tracing does lower the barrier to entry. You place lights where they really are in a scene, boom, everything is light perfectly. Art assets and tuning up lighting are a huge time cost in current AAA games; making that much easier might benefit gaming in general.
Having improved physics modelling might improve physics-based games, but something like Angry Birds doesn’t need a supercomputer anyway, and for most games it’s just added prettiness that greatly increases the production cost
Assuming that these have fairly impressive 100 MB/s sustained write speed, then it’s going to take about 93 hours to write the whole contents of the disk - basically four days. That’s a long time to replace a failed drive in a RAID array; you’d need to consider multiple disks of redundancy just in case another one fails while you’re resilvering the first.
Writing in ASM is not too bad provided that there’s no operating system getting in the way. If you’re on some old 8-bit microcomputer where you’re free to read directly from the input buffers and write directly to the screen framebuffer, or if you’re doing embedded where it’s all memory-mapped IO anyway, then great. Very easy, makes a lot of sense. For games, that era basically ended with DOS, and VGA-compatible cards that you could just write bits to and have them appear on screen.
Now, you have to display things on the screen by telling the graphics driver to do it, and so a lot of your assembly is just going to be arranging all of your data according to your platform’s C calling convention and then making syscalls, plus other tedious-but-essential requirements like making sure the stack is aligned whenever you make a jump. You might as well write macros to do that since you’ll be doing it a lot, and if you’ve written macros to do it then you might as well be using C instead, since most of C’s keywords and syntax map very closely to the ASM that would be generated by macros.
A shame - you do learn a lot by having to tell the computer exactly what you want it to do - but I couldn’t recommend it for any non-trivial task any more. Maybe a wee bit of assembly here-and-there when you’ve some very specific data alignment or timing-sensitive requirement.
Why buttplug for tachyons?
Well; you could use that engine to produce something well-written, deep and interesting like New Vegas, but that still got dinged for being an absurdly bug-ridden release with serious performance issues. It was great despite the engine, not because.
There’s some slightly-shonky open world engines that support some really impressive RPGs (eg. Baldur’s Gate 3 on the Divinity engine - looks great but performance is arseholes) and some very impressive open-world engines that support some lightweight RPGs (eg. Horizon Forbidden West on the Decima engine - looks great and smooth as butter). And then you’ve got the Creation engine, which looks terrible and has terrible performance, and which runs bugs and glitches in a way that combines into (usually) very shallow RPGs.
It’s a language essential! Dick, willy, cock, penis, shaft, manhood, todger, pole, …
I feel that ‘gender’ is probably a misleading term for the languages that have ‘grammatical gender’, it rarely has anything to do with genitalia. ‘Noun class’, where adjectives have to decline to agree with the class would fit better in most cases.
English essentially does not have decline adjectives, except for historical outliers like blond/e where no-one much cares if you don’t bother, and uses his / hers / its / erc using a very predictable rule. So no ‘grammatical gender’.
Just sing it! Couple of extra syllables in fee-ee-ling, you’re right back on the beat.