Interests: programming, video games, anime, music composition

I used to be on kbin as e0qdk@kbin.social before it broke down.

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  • 35 Comments
Joined 1 year ago
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Cake day: November 27th, 2023

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  • He’s not wrong; making nicely styled anything in UI is a PITA.

    with a simple menu like in Nier Automata

    If you go and break down all the little things it does, it’s actually not that simple. It’s not quite as in-your-face as P5’s menus were, but there’s a bunch of little transition effects – things like the triangle dissolve when opening it and a particular typewriter text effect that types out characters with deliberately wrong letters before correcting itself. Areas changing color like progress bars – which can be interrupted and which reverse themselves nicely if the user changes tabs so that you get a transition effect without delaying the user much. An overall styling that’s reminiscent of old LCD screens – which needs to work cohesively with the rest of the game design. Subtle changes to the music when the menu is open. Special animation sequences (e.g. in ending E). Etc, etc. Individually none of them is all that hard, but putting it all together was probably still a PITA for whoever wrote it.


  • I set up a couple profiles with different colored backgrounds so that I can easily visually distinguish terminal windows when I have several open at once. For example, I usually switch the profile to one with a red background when I ssh into a server to help avoid confusion about which system I’m running commands on. I also cranked up the font size a bit in all profiles to make it easier for me to read.



  • It was marked sensitive on danbooru (which I’m not quite sure how to interpret) and there’s a panty peak. I thought it was probably fine, but I didn’t really want to get into arguments on my day off or get the instance in trouble if people were offended, so tagged it pre-emptively. (The sidebar recommends tagging if unsure.)










  • Oh, I remember playing Iji! I think that was the first game I played that noticed and reacted if you tried to play as a pacifist. There was at least one unavoidable boss fight when I played it though, as I recall.

    Digging back through my old disks, it looks like I actually still have my copy from 2008 (version 1.2, according to the manual.txt file) as well as a saved game from much later when I replayed it in February 2013. That was a while ago!