Can you not use the same keys for multiple devices like you’d normally be able to?
Can you not use the same keys for multiple devices like you’d normally be able to?
Just turn the updates off. Might want to remove the seatbelts from your car too, so annoying having to put them on and take them off every time you need to drive somewhere.
Posts like these make me hope they never, ever add a surrender mechanic, and it’s nice to know they probably won’t for matchmaking (based on dota at least).
This game has massive comeback potential. A team can be completely dominating the entire match, take one bad teamfight, and lose in one push pretty easily.
This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.
I’ve been using it as my primary browser on Android for years so I don’t really have much to compare it to, but I haven’t had any issues with extension compatibility. It includes changes from Tor browser and Arkenfox so it’s more privacy-focused than on performance.
I’ll just throw out Mull from DivestOS’s third-party f-droid repo as an up to date alternative. The newest versions are incompatible with the main repo but here is their explanation:
Updated Mull to 131.0.0, has 14+1+25 security fixes from the previous 129.0.2 release. In order to resolve the compilation issue introduced in 130, Mull is now compiled using Mozilla’s prebuilt clang toolchain. This however is incompatible with the F-Droid.org inclusion criteria, so these updates (for now at least) will only be available via the DivestOS.org F-Droid repository. Please note, while this adds a prebuilt dependency, the result does still remain FOSS.
Mine are Warden, Pocket, and Bebop.
Why would you need to look down the side of the barrel? The magazine doesn’t look like it’s blocking the sights in the photos.
Not if you run a vaultwarden server.
I just want the System Shock 2 Enhanced Edition release already. It’s been over a year since they’ve given any info on it.
Duck Season (the VR game) came first, and SLZ is a VR dev studio. This version is the traditional PC game port of the original VR game.
I’ve played one game of ranked and everyone was on their best behavior. The other team even paused for someone on my team needing to restart the game a couple times.
It’ll turn into a cesspool though obviously.
I love the original Dead Rising, but fuck it is stressful to play. The strict time management, the gameplay difficulty, the save system, starting the game completely underpowered, and the game just letting you fail and showing you how bad you fucked everything up, it’s brutal. Even after almost 20 years, hearing just the first second of the song that plays while the convicts are outside in the jeep raises my blood pressure.
Dota only does in private matches, not matchmaking games.
I would also say it’s easier to snowball in Dota than Deadlock. You can take way wider and more restrictive control of the map since it’s smaller and everyone is less mobile.
It’s even funnier that no, I didn’t.
But, if you really want to compare the artistic value of a screenshot of a game, one is equivalent to going out in the world with a camera and composing a photo of your natural surroundings, while the other is the equivalent of typing “anime girl” into google images and saving one of them.
It’s honestly less complicated in the end. I’d say probably 95% of people don’t really have a need for a dedicated storage OS because everything they want to do is easily accomplished on any Linux install.
If you’re only wanting to use Docker and don’t need to run VMs I’d just use Debian, and even then you could still run VMs if you really want to.
I went from OMV, to TrueNAS, to just mounting the drives directly on my Proxmox host, combining them with mergerfs, and then sharing them from a samba container they’re bind-mounted to.
Unless you have some fairly complex storage needs I’d say go with a good hypervisor over a dedicated storage OS with a hypervisor tacked on.
Maybe you think they’re lame because those are screenshots of an actual game being rendered in realtime, and not just a picture someone drew for a visual novel with some text over it.
I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
A lot of those are going to be alts people made to evade game/server bans or smurf.
I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.
Well sure, but you effectively still have the same 5-connection limit as long as you manage your keys correctly.