• 7 Posts
  • 16 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • Yeah I voted kind of blindly, and then read how vague the proposal was.

    I agree that live service games should have an end of life plan, being it providing backend binaries and/or protocols and documentation.

    This all started because of The crew, a game which, as far as I am aware, advertised itself as mainly a single player and was closed because of Ubisoft shenanigans.

    Maybe starting small and make sure this so advertised as single player experiences, work even after the publisher marks the game as dead, and build upon that instead of trying to go all in but idk.







  • I think they are both fine,

    I like that tuta is doing just one thing, ( ignoring the new storage feature ), and trying it’s best at it.

    Proton is going to more of a google approach, however the nonprofit goal they just set is pretty awesome.

    I got the tuta’s, now non-existent, premium plan, and am using simplelogin relays to protect it. No plan in changing the setup.

    Nowadays proton owns simplelogin and I think it offers it’s services to customers, a couple bucks cheaper than my impossible setup, so protonmail it’s probably the best option nowadays.









  • I don’t think he would last long with our current oxygen levels, there is a reason why such giant creatures don’t exist anymore.

    On top of that like comments said if we just waited out he would starve to dead, even if we were not provided food.

    *Edit

    Well looks like I was wrong, thx for clarifying that out.

    Really though the reason for big animals not being as prevelant anymore was really the oxygen levels Idk where I got that from.

    But then it is really weird how the evolution meta didn’t evolve back to the huge beasts we see on books, someone said in the comments that it was due to the mammals success, if so it puts things really into perspective.