• 4 Posts
  • 15 Comments
Joined 1 year ago
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Cake day: June 15th, 2023

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  • In their source code, its unfortunate that they have named date based directories in this structure “01022021”, where the year is at the end. But wait, those folders only contain zip files, which contains binaries too? Sorry, but those guys have no understanding how Git and versioning works and what is meant to be Open Source. This has lot of binary blobs too. What’s the point of MIT License, if the source code is not open? To me there are too many red flags.



  • Depending on the needs. I have 32gb internal storage and its more than enough for me. But if I were recording lot of high quality videos and install lot of games, then this would be easily not enough anymore. But in today’s day and age a 512gb micro sd card is cheap. There is no problem for me being limited by space.

    It’s insane to me how expensive the new top phones like iPhone are and how much space they offer. Man 500 Dollar for a 1TB internal space is insanity. For 500 Dollar I could buy a Steam Deck or Switch or Playstation 5, if I was interested into gaming and still would have the same iphone 16 Pro with 128gb storage instead. Yes I know its not the same when comparing stuff like that, but this shows how insane the prices are. And Apple can keep the price this high, because they don’t give you the option to use micro sd cards and you support this buy buying the most expensive version. So they keep doing it.

    The maximum storage capacity for internal storage I would consider depends on the price. I would not limit myself to 32gb if the price for 1tb was the same. I’m not a heavy phone user and would consider 32gb with my next purchase, if it was considerably cheaper. But a micro sd card slot is required for that.



  • Depending on how you installed it, the installation directory and configuration might be on separate places. That’s actually common for software. So find out where the configuration directory is then you can delete it. I assume you are on Windows right? I don’t use Windows, so cannot assist with that.

    Usually you don’t even need to delete the entire folder, only the main config file retroarch.cfg. If that does not help, well then you can delete RetroArch folder and try again (but then you lose all progress for games too, if you don’t backup you save files).


  • I only wish frustrated people wouldn’t shit on RetroArch, like you did in your initial post. That frustrates me too, because it paints a wrong light of the software. See? Your latest reply here is exactly the tone it should have been and the exact problems you talked about, then you would be taken seriously day one. Nothing against critique and talk, nothing is perfect.

    I think its not the softwares fault that people got the wrong recommendation or if people are not willing to learn how it works. And surely its unfair to the developers to be disrespectful. Some things are more complex than others, because they do complex stuff. And RetroArch does it in a way, no other software does. Not every software is for everyone. This does not mean its bad, just not for you or for those who struggled.

    Fun fact: BTW my first experience with RetroArch was also through RetroPie 3b. And I do emulation stuff since mid 2000s I think and know what GoodSNES means (which is no longer needed, we switched over to NoIntro and TOSEC).


  • I do not agree. I use RetroArch since years and don’t want use standalone emulators every again. But I have to use them still, because they are no RetroArch cores for. There are million reasons why I prefer RetroArch over standalone, such as unified configuration and usability, or Shaders for all cores.

    You seem not to value the values and features that RetroArch brings to you. And please speak for yourself if you say “which it is really useful is if you use another frontend for it”, because clearly that is not true for lot of people including me. Either use a frontend or standalone emulators if you don’t like RetroArch. If you want, try to be productive and don’t shit talk and toxic, maybe talk what could be done better.

    I have over 70 cores setup in RetroArch. They are all setup the same way, with some exceptions that need special attention. One UI, lot of playlists for all different games and emulators. Everything is updated in one system, all screenshots and files are in the retroarch directory.

    And then I have standalone emulators PS3, yuzu and ryujinx, Cemu and Xemu. Some are installed through direct download (AppImage), some through specific package manager (Flatpak) and they have different file structures, configuration, different UI. Only 4 or 5 standalone emulators and they are all different and a mess. Compared to the RetroArch setup. Some can update itself from its menu (and I have to do this for every single emulator) and some need manual download and some are updated through the special package manager. Playing one game on an emulator will not put it in a global history file like in RetroArch. There are no user created custom playlists. I hate it.



  • Skill issues. And being toxic like that won’t help anyone; it lets you look like a clown. Why don’t you use standalone emulators instead, if that is what works for you? Nobody is forcing you to use RetroArch.

    I personally think that RetroArch is one of the greatest and best software ever made. It is exactly what I always wanted and even tried to do some similar setup before RetroArch was invented. I’m sick of standalone emulators that work differently and each and every of them is a special snowflake and does not do everything I want. If you have only a few simple systems such as Snes9x and Duckstation, then you might not even need RetroArch. But if you have installed over 70 emulators in RetroArch for more than 70 systems, then its a godsend. It was already after 4 or 5 cores added.

    The reason why RetroArch is not as easy as a single emulator is simple. RetroArch does:

    • bring many different kind of emulators and systems, such as MAME (which itself is a multi system emulator), DOSBox (PCs basically), many consoles and handhelds and tries to fit it into single environment
    • can be installed on and works on all kind of hardware and software, such as Windows PC (even on Windows 2000), Linux, on Nintendo 3DS, Android smartphones, Raspberry Pi, on Steam, Xbox, on Web Frontends in your browser, and more
    • every system needs to work with the same UI and all configurations are setup the same way
    • configurations need to work across all systems and environments, such as controllers
    • while being extremely flexible and configurable

    The price you pay for all of this is the added complexity to the system to manage everything. And sometimes not everything can be up to date, until they port or update the cores in RetroArch. There is no denying in. But I’m not the one who is crying here.